Ketchup Engine
Loading...
Searching...
No Matches
GameObjectAttorney::Registration Class Reference

#include <GameObjectAttorney.h>

Collaboration diagram for GameObjectAttorney::Registration:
Collaboration graph

Static Private Member Functions

static void TriggerSceneEntry (GameObject *go)
 
static void TriggerSceneExit (GameObject *go)
 

Friends

class GameObjectRegistrationCommand
 
class GameObjectDeregistrationCommand
 

Member Function Documentation

◆ TriggerSceneEntry()

static void GameObjectAttorney::Registration::TriggerSceneEntry ( GameObject go)
inlinestaticprivate

◆ TriggerSceneExit()

static void GameObjectAttorney::Registration::TriggerSceneExit ( GameObject go)
inlinestaticprivate

Friends And Related Function Documentation

◆ GameObjectDeregistrationCommand

friend class GameObjectDeregistrationCommand
friend

◆ GameObjectRegistrationCommand

friend class GameObjectRegistrationCommand
friend

The documentation for this class was generated from the following file: