Ketchup Engine
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GameObjectDeregistrationCommand Class Reference

#include <GameObjectDeregistrationCommand.h>

Inheritance diagram for GameObjectDeregistrationCommand:
Inheritance graph
Collaboration diagram for GameObjectDeregistrationCommand:
Collaboration graph

Public Member Functions

 GameObjectDeregistrationCommand ()=delete
 
 GameObjectDeregistrationCommand (GameObject *go)
 
 GameObjectDeregistrationCommand (const GameObjectDeregistrationCommand &)=delete
 
GameObjectDeregistrationCommandoperator= (const GameObjectDeregistrationCommand &)=delete
 
 ~GameObjectDeregistrationCommand ()=default
 
void Execute () override
 Executes this command's behavior.
 
- Public Member Functions inherited from SceneRegistrationCommand
 SceneRegistrationCommand ()
 
 SceneRegistrationCommand (const SceneRegistrationCommand &)=delete
 
SceneRegistrationCommandoperator= (const SceneRegistrationCommand &)=delete
 
virtual ~SceneRegistrationCommand ()
 
- Public Member Functions inherited from Command
 Command ()=default
 
 Command (const Command &)=delete
 
Commandoperator= (const Command &)=delete
 
virtual ~Command ()
 
virtual void Execute ()
 Executes this command's behavior.
 

Private Attributes

GameObjectp_go
 

Constructor & Destructor Documentation

◆ GameObjectDeregistrationCommand() [1/3]

GameObjectDeregistrationCommand::GameObjectDeregistrationCommand ( )
delete

◆ GameObjectDeregistrationCommand() [2/3]

GameObjectDeregistrationCommand::GameObjectDeregistrationCommand ( GameObject go)

◆ GameObjectDeregistrationCommand() [3/3]

GameObjectDeregistrationCommand::GameObjectDeregistrationCommand ( const GameObjectDeregistrationCommand )
delete

◆ ~GameObjectDeregistrationCommand()

GameObjectDeregistrationCommand::~GameObjectDeregistrationCommand ( )
default

Member Function Documentation

◆ Execute()

void GameObjectDeregistrationCommand::Execute ( )
overridevirtual

Executes this command's behavior.

Haru, 3/19/2023.

Reimplemented from Command.

◆ operator=()

GameObjectDeregistrationCommand & GameObjectDeregistrationCommand::operator= ( const GameObjectDeregistrationCommand )
delete

Member Data Documentation

◆ p_go

GameObject* GameObjectDeregistrationCommand::p_go
private

The documentation for this class was generated from the following files: