#include <Command.h>
◆ Command() [1/2]
◆ Command() [2/2]
Command::Command |
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const Command & |
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◆ ~Command()
virtual Command::~Command |
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inlinevirtual |
◆ Execute()
virtual void Command::Execute |
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inlinevirtual |
Executes this command's behavior.
Haru, 3/19/2023.
Reimplemented in AlarmDeregistrationCommand, AlarmRegistrationCommand, CollisionDeregistrationCommand, CollisionRegistrationCommand, CollisionTestPairCommand, CollisionTestSelfCommand, DrawDeregistrationCommand, DrawRegistrationCommand, GameObjectDeregistrationCommand, GameObjectRegistrationCommand, InputDeregistrationCommand, InputRegistrationCommand, ShowAABBCommand, ShowBSphereCommand, ShowPointCommand, UpdateDeregistrationCommand, and UpdateRegistrationCommand.
◆ operator=()
The documentation for this class was generated from the following file: