Ketchup Engine
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GameObjectRegistrationCommand Class Reference

#include <GameObjectRegistrationCommand.h>

Inheritance diagram for GameObjectRegistrationCommand:
Inheritance graph
Collaboration diagram for GameObjectRegistrationCommand:
Collaboration graph

Public Member Functions

 GameObjectRegistrationCommand ()=delete
 
 GameObjectRegistrationCommand (GameObject *go)
 
 GameObjectRegistrationCommand (const GameObjectRegistrationCommand &)=delete
 
GameObjectRegistrationCommandoperator= (const GameObjectRegistrationCommand &)=delete
 
 ~GameObjectRegistrationCommand ()=default
 
void Execute () override
 Executes this command's behavior.
 
- Public Member Functions inherited from SceneRegistrationCommand
 SceneRegistrationCommand ()
 
 SceneRegistrationCommand (const SceneRegistrationCommand &)=delete
 
SceneRegistrationCommandoperator= (const SceneRegistrationCommand &)=delete
 
virtual ~SceneRegistrationCommand ()
 
- Public Member Functions inherited from Command
 Command ()=default
 
 Command (const Command &)=delete
 
Commandoperator= (const Command &)=delete
 
virtual ~Command ()
 
virtual void Execute ()
 Executes this command's behavior.
 

Private Attributes

GameObjectp_go
 

Constructor & Destructor Documentation

◆ GameObjectRegistrationCommand() [1/3]

GameObjectRegistrationCommand::GameObjectRegistrationCommand ( )
delete

◆ GameObjectRegistrationCommand() [2/3]

GameObjectRegistrationCommand::GameObjectRegistrationCommand ( GameObject go)

◆ GameObjectRegistrationCommand() [3/3]

GameObjectRegistrationCommand::GameObjectRegistrationCommand ( const GameObjectRegistrationCommand )
delete

◆ ~GameObjectRegistrationCommand()

GameObjectRegistrationCommand::~GameObjectRegistrationCommand ( )
default

Member Function Documentation

◆ Execute()

void GameObjectRegistrationCommand::Execute ( )
overridevirtual

Executes this command's behavior.

Haru, 3/19/2023.

Reimplemented from Command.

◆ operator=()

GameObjectRegistrationCommand & GameObjectRegistrationCommand::operator= ( const GameObjectRegistrationCommand )
delete

Member Data Documentation

◆ p_go

GameObject* GameObjectRegistrationCommand::p_go
private

The documentation for this class was generated from the following files: