Ketchup Engine
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#include <SwapSceneUpdate.h>
Public Member Functions | |
SwapSceneUpdate () | |
SwapSceneUpdate (const SwapSceneUpdate &)=delete | |
SwapSceneUpdate & | operator= (const SwapSceneUpdate &)=delete |
virtual | ~SwapSceneUpdate () |
virtual void | UpdateCurrentScene () |
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SceneUpdateStrategy () | |
SceneUpdateStrategy (const SceneUpdateStrategy &)=delete | |
SceneUpdateStrategy & | operator= (const SceneUpdateStrategy &)=delete |
virtual | ~SceneUpdateStrategy () |
virtual void | UpdateCurrentScene ()=0 |
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inline |
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delete |
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inlinevirtual |
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delete |
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virtual |
Implements SceneUpdateStrategy.