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    Ketchup Engine
    
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#include <SceneUpdateStrategy.h>


Public Member Functions | |
| SceneUpdateStrategy () | |
| SceneUpdateStrategy (const SceneUpdateStrategy &)=delete | |
| SceneUpdateStrategy & | operator= (const SceneUpdateStrategy &)=delete | 
| virtual | ~SceneUpdateStrategy () | 
| virtual void | UpdateCurrentScene ()=0 | 
      
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  inline | 
      
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  delete | 
      
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  inlinevirtual | 
      
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  delete | 
      
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  pure virtual | 
Implemented in DefaultSceneUpdate, and SwapSceneUpdate.