|
Ketchup Engine
|
#include <SceneUpdateStrategy.h>


Public Member Functions | |
| SceneUpdateStrategy () | |
| SceneUpdateStrategy (const SceneUpdateStrategy &)=delete | |
| SceneUpdateStrategy & | operator= (const SceneUpdateStrategy &)=delete |
| virtual | ~SceneUpdateStrategy () |
| virtual void | UpdateCurrentScene ()=0 |
|
inline |
|
delete |
|
inlinevirtual |
|
delete |
|
pure virtual |
Implemented in DefaultSceneUpdate, and SwapSceneUpdate.