Ketchup Engine
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SceneUpdateStrategy Class Referenceabstract

#include <SceneUpdateStrategy.h>

Inheritance diagram for SceneUpdateStrategy:
Inheritance graph
Collaboration diagram for SceneUpdateStrategy:
Collaboration graph

Public Member Functions

 SceneUpdateStrategy ()
 
 SceneUpdateStrategy (const SceneUpdateStrategy &)=delete
 
SceneUpdateStrategyoperator= (const SceneUpdateStrategy &)=delete
 
virtual ~SceneUpdateStrategy ()
 
virtual void UpdateCurrentScene ()=0
 

Constructor & Destructor Documentation

◆ SceneUpdateStrategy() [1/2]

SceneUpdateStrategy::SceneUpdateStrategy ( )
inline

◆ SceneUpdateStrategy() [2/2]

SceneUpdateStrategy::SceneUpdateStrategy ( const SceneUpdateStrategy )
delete

◆ ~SceneUpdateStrategy()

virtual SceneUpdateStrategy::~SceneUpdateStrategy ( )
inlinevirtual

Member Function Documentation

◆ operator=()

SceneUpdateStrategy & SceneUpdateStrategy::operator= ( const SceneUpdateStrategy )
delete

◆ UpdateCurrentScene()

virtual void SceneUpdateStrategy::UpdateCurrentScene ( )
pure virtual

Implemented in DefaultSceneUpdate, and SwapSceneUpdate.


The documentation for this class was generated from the following file: