#include <Ketchup.h>
◆ Ketchup()
◆ ~Ketchup()
◆ AttachSettings()
Attaches user-defined EngineSettings class to the game. To be set in main before calling Run().
Haru, 3/22/2023.
- Parameters
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◆ Draw()
◆ Free()
◆ GetHeight()
int Ketchup::GetHeight |
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static |
Returns the current window height.
Haru, 3/1/2023.
- Returns
- The window height.
◆ GetTimeInSeconds()
float Ketchup::GetTimeInSeconds |
( |
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staticprivate |
◆ GetWidth()
int Ketchup::GetWidth |
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static |
Returns the current window width.
Haru, 3/1/2023.
- Returns
- The window width.
◆ Initialize()
void Ketchup::Initialize |
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private |
◆ Instance()
◆ LoadContent()
void Ketchup::LoadContent |
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private |
◆ Run()
Runs the Ketchup Engine.
To be called in main
◆ SetVsync()
void Ketchup::SetVsync |
( |
bool |
enable | ) |
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private |
◆ SetWidthHeight()
void Ketchup::SetWidthHeight |
( |
const int |
width, |
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const int |
height |
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) |
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private |
◆ SetWindowName()
void Ketchup::SetWindowName |
( |
const char * |
pWindowName | ) |
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private |
◆ UnLoadContent()
void Ketchup::UnLoadContent |
( |
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private |
◆ Update()
◆ KetchupAttorney
◆ p_instance
◆ p_settings
The documentation for this class was generated from the following files: