#include <EngineSettings.h>
|  | 
| virtual void | LoadResources () | 
|  | Loads the resources necessary for the game. Called automatically by Ketchup when Run() is called, after InitGame(). To be overridden by user. 
 | 
|  | 
| virtual void | InitGame () | 
|  | Initializes the game. Called automatically by Ketchup when Run() is called. To be overridden by user. 
 | 
|  | 
| virtual void | EndGame () | 
|  | Cleans up the game after running. Called automatically by Ketchup at the end of the game. To be overridden by user. 
 | 
|  | 
| void | Attach (Ketchup *k) | 
|  | 
◆ EngineSettings() [1/2]
      
        
          | EngineSettings::EngineSettings | ( |  | ) |  | 
      
 
 
◆ EngineSettings() [2/2]
◆ ~EngineSettings()
  
  | 
        
          | virtual EngineSettings::~EngineSettings | ( |  | ) |  |  | virtualdefault | 
 
 
◆ Attach()
  
  | 
        
          | void EngineSettings::Attach | ( | Ketchup * | k | ) |  |  | private | 
 
 
◆ EndGame()
  
  | 
        
          | virtual void EngineSettings::EndGame | ( |  | ) |  |  | inlineprivatevirtual | 
 
Cleans up the game after running. Called automatically by Ketchup at the end of the game. To be overridden by user. 
Haru, 3/22/2023. 
 
 
◆ InitGame()
  
  | 
        
          | virtual void EngineSettings::InitGame | ( |  | ) |  |  | inlineprivatevirtual | 
 
Initializes the game. Called automatically by Ketchup when Run() is called. To be overridden by user. 
Haru, 3/22/2023. 
 
 
◆ LoadResources()
  
  | 
        
          | virtual void EngineSettings::LoadResources | ( |  | ) |  |  | inlineprivatevirtual | 
 
Loads the resources necessary for the game. Called automatically by Ketchup when Run() is called, after InitGame(). To be overridden by user. 
Haru, 3/22/2023. 
 
 
◆ operator=()
◆ SetClearColor()
  
  | 
        
          | void EngineSettings::SetClearColor | ( | float | red, |  
          |  |  | float | green, |  
          |  |  | float | blue, |  
          |  |  | float | alpha |  
          |  | ) |  |  |  | protected | 
 
 
◆ SetVsync()
  
  | 
        
          | void EngineSettings::SetVsync | ( | bool | enable | ) |  |  | protected | 
 
 
◆ SetWidthHeight()
  
  | 
        
          | void EngineSettings::SetWidthHeight | ( | const int | width, |  
          |  |  | const int | height |  
          |  | ) |  |  |  | protected | 
 
 
◆ SetWindowName()
  
  | 
        
          | void EngineSettings::SetWindowName | ( | const char * | pWindowName | ) |  |  | protected | 
 
 
◆ EngineSettingsAttorney
◆ p_ketchup
The documentation for this class was generated from the following files: