#include <EngineSettings.h>
|
virtual void | LoadResources () |
| Loads the resources necessary for the game. Called automatically by Ketchup when Run() is called, after InitGame(). To be overridden by user.
|
|
virtual void | InitGame () |
| Initializes the game. Called automatically by Ketchup when Run() is called. To be overridden by user.
|
|
virtual void | EndGame () |
| Cleans up the game after running. Called automatically by Ketchup at the end of the game. To be overridden by user.
|
|
void | Attach (Ketchup *k) |
|
◆ EngineSettings() [1/2]
EngineSettings::EngineSettings |
( |
| ) |
|
◆ EngineSettings() [2/2]
◆ ~EngineSettings()
virtual EngineSettings::~EngineSettings |
( |
| ) |
|
|
virtualdefault |
◆ Attach()
void EngineSettings::Attach |
( |
Ketchup * |
k | ) |
|
|
private |
◆ EndGame()
virtual void EngineSettings::EndGame |
( |
| ) |
|
|
inlineprivatevirtual |
Cleans up the game after running. Called automatically by Ketchup at the end of the game. To be overridden by user.
Haru, 3/22/2023.
◆ InitGame()
virtual void EngineSettings::InitGame |
( |
| ) |
|
|
inlineprivatevirtual |
Initializes the game. Called automatically by Ketchup when Run() is called. To be overridden by user.
Haru, 3/22/2023.
◆ LoadResources()
virtual void EngineSettings::LoadResources |
( |
| ) |
|
|
inlineprivatevirtual |
Loads the resources necessary for the game. Called automatically by Ketchup when Run() is called, after InitGame(). To be overridden by user.
Haru, 3/22/2023.
◆ operator=()
◆ SetClearColor()
void EngineSettings::SetClearColor |
( |
float |
red, |
|
|
float |
green, |
|
|
float |
blue, |
|
|
float |
alpha |
|
) |
| |
|
protected |
◆ SetVsync()
void EngineSettings::SetVsync |
( |
bool |
enable | ) |
|
|
protected |
◆ SetWidthHeight()
void EngineSettings::SetWidthHeight |
( |
const int |
width, |
|
|
const int |
height |
|
) |
| |
|
protected |
◆ SetWindowName()
void EngineSettings::SetWindowName |
( |
const char * |
pWindowName | ) |
|
|
protected |
◆ EngineSettingsAttorney
◆ p_ketchup
The documentation for this class was generated from the following files: