#include <SoundManager.h>
|
static irrklang::ISound * | Load (std::string path) |
|
static irrklang::ISound * | Play (std::string path, bool loop=false, bool startPaused=false) |
|
◆ SoundManager() [1/2]
SoundManager::SoundManager |
( |
| ) |
|
|
private |
◆ SoundManager() [2/2]
◆ ~SoundManager()
SoundManager::~SoundManager |
( |
| ) |
|
|
private |
◆ Free()
void SoundManager::Free |
( |
| ) |
|
|
staticprivate |
◆ Instance()
◆ Load()
irrklang::ISound * SoundManager::Load |
( |
std::string |
path | ) |
|
|
static |
◆ operator=()
◆ Play()
irrklang::ISound * SoundManager::Play |
( |
std::string |
path, |
|
|
bool |
loop = false , |
|
|
bool |
startPaused = false |
|
) |
| |
|
static |
◆ SoundManagerAttorney
◆ p_engine
irrklang::ISoundEngine* SoundManager::p_engine |
|
private |
◆ p_instance
The documentation for this class was generated from the following files: