#include <FontManager.h>
◆ MapKey
◆ StorageMap
◆ FontManager() [1/2]
FontManager::FontManager |
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privatedefault |
◆ FontManager() [2/2]
◆ ~FontManager()
FontManager::~FontManager |
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private |
◆ Free()
void FontManager::Free |
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staticprivate |
◆ Get()
Gets the SpriteFont associated with the given MapKey.
Haru, 3/8/2023.
- Parameters
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- Returns
- A pointer to the SpriteFont.
◆ Instance()
◆ Load()
void FontManager::Load |
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MapKey |
k, |
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std::string |
name |
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static |
Loads a SpriteFont by its name and associates it with Key k.
Haru, 3/8/2023.
- Parameters
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k | A MapKey (string) to associate the SpriteFont with. |
name | The name of the SpriteFont's .tga and .xml files without extensions. |
◆ operator=()
◆ FontManagerAttorney
◆ m_fonts
◆ p_instance
The documentation for this class was generated from the following files: