Ketchup Engine
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SongPlayer Member List

This is the complete list of members for SongPlayer, including all inherited members.

Collidable()Collidable
Collidable(const Collidable &)=deleteCollidable
Updatable::DeregisterFromScene()Updatableprivate
Draw()Drawableinlinevirtual
Draw2D() overrideSongPlayervirtual
Drawable()Drawable
Drawable(const Drawable &)=deleteDrawable
EnterScene() overrideSongPlayervirtual
ExitScene() overrideSongPlayervirtual
GameObject()GameObject
GameObject(const GameObject &)=deleteGameObject
GetCollisionVolume()Collidableprotected
Updatable::GetDeregRef()Updatableprivate
GetRegData(InputKey k, KeyEvent ev)Inputableprivate
GetTime()SongPlayer
GetTypeID()Collidableprivate
Inputable()Inputableinline
Inputable(const Inputable &)=deleteInputable
KeyPressed(AZUL_KEY k)Inputableinlinevirtual
KeyPressed(AZUL_MOUSE m)Inputableinlinevirtual
KeyReleased(AZUL_KEY k)Inputableinlinevirtual
KeyReleased(AZUL_MOUSE m)Inputableinlinevirtual
LoadSong(std::string path)SongPlayer
m_apparentTimeSongPlayerprivate
m_colTypeIDCollidableprivate
Updatable::m_deregRefUpdatableprivate
m_drRegStateDrawableprivate
m_lastSongTimeSongPlayerprivate
m_lenSongPlayerprivate
m_regDataInputableprivate
m_regStateGameObjectprivate
m_timeSinceLastChangeSongPlayerprivate
m_upRegStateUpdatableprivate
operator=(const SongPlayer &)=deleteSongPlayer
GameObject::operator=(const GameObject &)=deleteGameObject
GameObject::Updatable::operator=(const Updatable &)=deleteUpdatable
GameObject::Drawable::operator=(const Drawable &)=deleteDrawable
GameObject::Inputable::operator=(const Inputable &)=deleteInputable
Collidable::operator=(const Collidable &)=deleteCollidable
p_colModelCollidableprivate
p_colVolCollidableprivate
p_deregCmdGameObjectprivate
p_regCmdGameObjectprivate
p_songSongPlayerprivate
p_timerSongPlayerprivate
Pause()SongPlayer
Play()SongPlayer
privEnterScene()GameObjectprivate
privExitScene()GameObjectprivate
privSubmitDeregistration(InputKey k, KeyEvent ev)Inputableprivate
privSubmitRegistration(InputKey k, KeyEvent ev)Inputableprivate
RegDataMap typedefInputable
RegDataMapPair typedefInputable
Updatable::RegisterToScene()Updatableprivate
RegistrationID typedefInputable
SetCollidableGroup()Collidableinlineprotected
SetColliderModel(Model *m, VOLUME_TYPE volumeType)Collidableprotected
Updatable::SetDeregRef(UpdatableManager::StorageListRef ref)Updatableprivate
SongPlayer()SongPlayer
SongPlayer(const SongPlayer &)=deleteSongPlayer
Updatable::SubmitDeregistration()Updatable
Drawable::SubmitDeregistration()Drawable
Inputable::SubmitDeregistration(AZUL_KEY k, KeyEvent ev)Inputable
Inputable::SubmitDeregistration(AZUL_MOUSE m, KeyEvent ev)Inputable
Collidable::SubmitDeregistration()Collidable
Updatable::SubmitRegistration()Updatable
Drawable::SubmitRegistration()Drawable
Inputable::SubmitRegistration(AZUL_KEY k, KeyEvent ev)Inputable
Inputable::SubmitRegistration(AZUL_MOUSE m, KeyEvent ev)Inputable
Collidable::SubmitRegistration()Collidable
SubmitSceneEntry()GameObject
SubmitSceneExit()GameObject
Updatable()Updatable
Updatable(const Updatable &)=deleteUpdatable
Update() overrideSongPlayervirtual
UpdateCollisionData(const Matrix &m)Collidableprotected
UpdateTime()SongPlayer
VOLUME_TYPE enum nameCollidable
~Collidable()Collidablevirtual
~Drawable()Drawablevirtual
~GameObject()GameObjectvirtual
~Inputable()Inputablevirtual
~SongPlayer()SongPlayer
~Updatable()Updatablevirtual