Ketchup Engine
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ScreenLog Member List
This is the complete list of members for
ScreenLog
, including all inherited members.
Clear
()
ScreenLog
private
static
Collidable
()
Collidable
Collidable
(const Collidable &)=delete
Collidable
ConnectToScene
()
ScreenLog
static
debugBuf
ScreenLog
private
static
Updatable::DeregisterFromScene
()
Updatable
private
DisconnectFromScene
()
ScreenLog
static
Draw
()
Drawable
inline
virtual
Draw2D
() override
ScreenLog
virtual
Drawable
()
Drawable
Drawable
(const Drawable &)=delete
Drawable
EnterScene
() override
ScreenLog
private
virtual
ExitScene
() override
ScreenLog
private
virtual
Free
()
ScreenLog
private
static
GameObject
()
GameObject
GameObject
(const GameObject &)=delete
GameObject
GetCollisionVolume
()
Collidable
protected
Updatable::GetDeregRef
()
Updatable
private
GetRegData
(InputKey k, KeyEvent ev)
Inputable
private
GetTypeID
()
Collidable
private
Inputable
()
Inputable
inline
Inputable
(const Inputable &)=delete
Inputable
Instance
()
ScreenLog
private
static
KeyPressed
(AZUL_KEY k)
Inputable
inline
virtual
KeyPressed
(AZUL_MOUSE m)
Inputable
inline
virtual
KeyReleased
(AZUL_KEY k)
Inputable
inline
virtual
KeyReleased
(AZUL_MOUSE m)
Inputable
inline
virtual
m_colTypeID
Collidable
private
Updatable::m_deregRef
Updatable
private
m_drRegState
Drawable
private
m_regData
Inputable
private
m_regState
GameObject
private
m_text
ScreenLog
private
m_upRegState
Updatable
private
operator=
(const ScreenLog &)=delete
ScreenLog
private
GameObject::operator=
(const GameObject &)=delete
GameObject
GameObject::Updatable::operator=
(const Updatable &)=delete
Updatable
GameObject::Drawable::operator=
(const Drawable &)=delete
Drawable
GameObject::Inputable::operator=
(const Inputable &)=delete
Inputable
Collidable::operator=
(const Collidable &)=delete
Collidable
p_colModel
Collidable
private
p_colVol
Collidable
private
p_deregCmd
GameObject
private
p_instance
ScreenLog
private
static
p_regCmd
GameObject
private
p_textDisplay
ScreenLog
private
privEnterScene
()
GameObject
private
privExitScene
()
GameObject
private
privSubmitDeregistration
(InputKey k, KeyEvent ev)
Inputable
private
privSubmitRegistration
(InputKey k, KeyEvent ev)
Inputable
private
RegDataMap
typedef
Inputable
RegDataMapPair
typedef
Inputable
Updatable::RegisterToScene
()
Updatable
private
RegistrationID
typedef
Inputable
ScreenLog
()
ScreenLog
private
ScreenLog
(const ScreenLog &)=delete
ScreenLog
private
ScreenLogAttorney
ScreenLog
friend
SetCollidableGroup
()
Collidable
inline
protected
SetColliderModel
(Model *m, VOLUME_TYPE volumeType)
Collidable
protected
Updatable::SetDeregRef
(UpdatableManager::StorageListRef ref)
Updatable
private
Updatable::SubmitDeregistration
()
Updatable
Drawable::SubmitDeregistration
()
Drawable
Inputable::SubmitDeregistration
(AZUL_KEY k, KeyEvent ev)
Inputable
Inputable::SubmitDeregistration
(AZUL_MOUSE m, KeyEvent ev)
Inputable
Collidable::SubmitDeregistration
()
Collidable
Updatable::SubmitRegistration
()
Updatable
Drawable::SubmitRegistration
()
Drawable
Inputable::SubmitRegistration
(AZUL_KEY k, KeyEvent ev)
Inputable
Inputable::SubmitRegistration
(AZUL_MOUSE m, KeyEvent ev)
Inputable
Collidable::SubmitRegistration
()
Collidable
SubmitSceneEntry
()
GameObject
SubmitSceneExit
()
GameObject
Updatable
()
Updatable
Updatable
(const Updatable &)=delete
Updatable
Update
()
Updatable
inline
virtual
UpdateCollisionData
(const Matrix &m)
Collidable
protected
UpdateTextDisplay
()
ScreenLog
private
static
VOLUME_TYPE
enum name
Collidable
Write
(const char *message,...)
ScreenLog
static
~Collidable
()
Collidable
virtual
~Drawable
()
Drawable
virtual
~GameObject
()
GameObject
virtual
~Inputable
()
Inputable
virtual
~ScreenLog
()
ScreenLog
private
~Updatable
()
Updatable
virtual
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